Labeling the Creative

LabelLabels are dreadful, even the good ones. All too often people try to categorize what they don’t understand, as if it will bring a sense of security where its not needed. The creative spirit is allusive to many and requires a label from the logical to understand why a person is unconventional.

I’ve been called unique, weird, innovative, imaginative and creative. Each label was an attempt on the person’s part to categorize me into something close to what they understand. They’re uncomfortable with me not living life in what they believe to be an appropriate manner – A lifestyle based on logic.

Most get away with slapping a label on a creative because the majority of people require the same. I’ve read estimates that there is one creative person for every 10,000 logical people. That means for every motion picture cast and crew of 300 people, there are 3 million who don’t have a clue how to relate with those creatives. However, not knowing how to interact with a creative doesn’t stop the 3 million from enjoying their film.

The good news is that most creatives have had to learn how to relate to their audiences and investors in a logical fashion. Since the creative is capable of living in both worlds, at least for a time, the one looking for fans and funds bridges the gap.

This dynamic relationship drives a certain level of fandom based solely on the unknown. Every performance or released product appears to be all the more entertaining as the creative gives fans glimpses into their soul – The most rewarding form of story.

After reading a heartwarming story, one person told me the author had talent or the ability to achieve what others cannot achieve. His friend politely disagreed and argued that the author was a genius, as defined by German philosopher Arthur Schopenhauer. His writings suggested that genius rises from a superior capacity for contemplation that leads the artist to transcend the smallness of ego and enter the infinite world of ideas.

I suggested that the cautionary tale of artistry was the person who isn’t truly creative, but puts on the appearance of the artist. He can notably get stuck in his own ego based on the rise of fandom. However, the true creative continues to create regardless of those who appreciate his creative bent.

I’m not suggesting that all creatives are naturally humble, but the ones I’ve met create because of who they are, not how many fans they obtain. The creative flourishes during the time people notice his work and during the time no one takes notice.

Schopenhauer said, “The man in whom genius lives and works is easily distinguished by his glance, which is both keen and steady, and bears the stamp of perception, of contemplation.”

There may be a parallel in how my friends argued about genius and my perspective of artistry. I define a creative as someone who observes and contemplates the very perceptions he has acquired, in order to reduce it to a medium for public consumption. Genius or not, there’s no room for ego or labels with the artist, as he must move from philosophies to thoughts, spreading the life changing ideas the public is so hungry to receive.

Copyright © 2016 by CJ Powers

Drive-by Creative Games

Ole Lady MobileI recently learned a new game from an administrator at Disney. When she has a long hard day, she likes to do something out of the ordinary. She likes to stretch her creative juices and explore story from a new standpoint on the fly. Playing a simple game with those riding in her carpool exercises her creativity.

The rules are simple. The goal is to create a story one phrase at a time. She goes clockwise and each person shares a phrase of the story. The key is that the story must include everything the person has recently observed.

For instance, let’s say Person One notices birds fly out from a tree, railroad gates go down, and a loud horn honk. Person One might say, “Birds flew from the trees as the railroad gates blocked traffic and a sinister horn echoed down the rusty tracks.”

Person Two must continue the story where One left off and it must reflect what he observed. Let’s say it was a train, school kids, and an irate driver stuck at the railroad gate. Person Two might say, “The loco train, known for attacking at a moments notice, chugged past the gates and angered a man who was blocked from seeing his daughter leave school.”

Sometimes people only observe a single item that stands out unique from the day’s normal activities. Person Three might say, “The swirl of dust in the alley behind the bakery swooshed up into a super hero ready to protect the student.”

By the time the train passes, Person Four might have captured her observations. She says, “Fearing a great loss from the micro burst, the loco train chugged out of sight, leaving the girl unharmed.”

The story continues for several more rounds until all enjoy a great story. Even the first four phrases suggest a story that can entertain, while developing the skills of a creative person. Here is the compilation of the first four phrases in story form:

Birds flew from the trees as the railroad gates blocked traffic and a sinister horn echoed down the rusty tracks. The loco train, known for attacking at a moments notice, chugged past the gates and angered a man who was blocked from seeing his daughter leave school. The swirl of dust in the alley behind the bakery swooshed up into a super hero ready to protect the student. Fearing a great loss from the micro burst, the loco train chugged out of sight, leaving the girl unharmed.

The beauty of a creative story game is that there are no wrong answers or phrases. Each person can impact the direction of the story and its implications. Conflict is naturally increased within the story based on the process that forms the content. And, everyone can enjoy numerous laughs as the story weaves in and out of its form.

© 2016 by CJ Powers